Buck Rogers and the Steampunk Future of 1930s America

The hero of Buck Rogers was never Buck himself, really, so much as the future itself. And that was fortunate, because neither writer Phil Nowlan nor lead artist Dick Calkins was competent at the actual craft of the comic strip.

No one ever accused Calkins of artistic dexterity. The overall look of Buck Rogers was wooden, lacking in perspective or proportion, barren of expressiveness or even basic blocking of figures within the panel. Limbs often seemed out of scale with bodies and positioned with the naturalness of a marionette. Moreover, Calkins worked with assistants throughout the original artist’s run who reportedly popped in to do different parts of the strip, including some fetching female figures that were disorienting to a reader accustomed to the strip’s unconvincing art.

Which is to say that the limited range of Calkins’ talent pretty much matched writer Phil Nowlan’s narrow narrative reach. The adventure itself lacked character, suspense, pace or setting.

But enough Buck bashing. I’ll save my rant on Nowlan’s many storytelling and cultural sins for another time. In fact, it is the basic badness of the Buck Rogers comics strip, especially in the 1930s, that makes its chief claim on our attention stand out. While other adventure strips of the day like Little Orphan Annie, Dick Tracy, Popeye, Wash Tubbs and Capt. Easy clearly were about their eponymous protagonists and their villainous antagonists, the only compelling feature of Buck Rogers, 2429 A.D. was the future itself. To their credit, everyone concerned seemed on the same page of what the strip really was about. In the 1940s, Dill Syndicate head John Dill reflected that in the late 1920s he was looking for a strip set centuries in the future “in which theories in the test tubes and the laboratories of the scientists would be garnished up with a bit of imagination and treated as realities.”

And that is precisely where Buck Roger’s 25th Century adventure is compelling and fun, when it projects the technologies and lab experiments of 20s and 30s America into the future. And oddly, this where Nowlan and Calkins two dimensional approach to story and art excelled. The flip side of their shared weakness in depicting human depth or expression was a loving attention to detail when it came to objects without a pulse or soul. They had a catchy way of imagining gadgetry of the future. As I detail below they had a pretty good track record of anticipating technologies that would become commonplace after WWII. Many of them, like TVs, robots, and even rocket ships were either in development in some form or were part of the early science fiction ether where Nowlon got his start.

Adventure comics historian Ron Goulart suggests that Calkins’ technical drawing style was indebted to early sci-fi magazine cover artist and illustrator Frank R. Paul, who appeared often in Amazing Stories and Wonder Stories, the main pulp vehicles for early speculative fiction. The story that caught publisher Dille’s eye was Nowlan’s iteration of Buck as “Anthony Rogers” in “Armageddon – 2419 A.D.” in Amazing Stories Aug. 1928. The evolution of that story into Buck Rogers brought a niche genre into the mainstream and became most Americans’ first exposure to the science fiction genre’s ability to imagine a far future. And today it comes off as a captivating steampunk melange of retro stylings for aspirational technology.

When it came to gadgetry, Calkins showed an appreciation for rendering the details of mechanism, materials and surfaces. His horizontal and vertical hatch work across metal surfaces became a signature of most Buck Rogers technology. But his thick line work and flat perspective leant a cartoonish quality to the machine, a touch of Rube Goldberg’s contraption aesthetic that made this future tech feel more imagined than precise.

Drones

It was not too much of a stretch for 1929 Americans to envision a future where wireless communication, TV tech, flight and visual surveillance would merge. But Nowlan and Calkins were pretty spot on in expecting a drone-like device

Buck Rogers, Early Brick Phone Adopter

Buck might be rocking a pre-iPhone Nokia hand brick there. Nevertheless, the 2049 (via 1929) “Radiophone” seems to sense how the two chief inventions of the modern world – radio and the phone – were destined to merge.

“Self-Developing Ultra-Violet Prints”: Instant Photos

Buck Rogers was especially good at understanding how multiple technologies would complement one another and find new uses over time. Here the vision of high def televisual transmission blends with a self-developing photo process that anticipated the first Land camera in 1948 that introduced consumers to the concept of self-developing photos. The basic idea of instant images, had been developed in more cumbersome formats as early as 1928.

Surveillance Video and TV

Surveillance via TV technology is a major element of the Buck Rogers future. In this case Detecto Television uses hidden cameras across the Mongol empire to help a rebel faction plot insurrection.

Spyware

Nowlan seemed to understand that as all technology gained more power through wireless communication they would become subject to hacking and spying. Phone wiretapping was invented in the 1890s and became a common law enforcement tool during the Prohibition era of the 1920s. Nowlan simply projected the basic concept onto the communications mainstay of 2049 – the Televisor.

Steampunk Military Industrial Complex

Nowlan and Calkins were most captivating when the former dug into his sci-fi toolbox and the latter married cartoon illustration with futuristic blueprints. They loved to stop the action, blow apart typical panel breakdown and just ogle over the spec sheets of tomorrow. Above, they outline the rebel Americans’ rocket ship cruiser, complete with functional details like “spring landing skids“ that helped us imagine the blueprint brought to life. Nowlan and Calkins’ vision of rocketry seemed effective enough to inform the designs we meet in the movie serial versions of Buck Rogers. Fish-shaped cruisers skidding to a stop on their bellies were a mainstay of the sci-fi serials of the 1930s.

Calkins seemed to take special personal pride in these illustrations, which reflect much greater care and attention to detail than he showed elsewhere. This respect for machinery may have held over from the artist’s WWI experience. He often reverted to signing the strip “Lt. Dick Calkins” and at times adding “Air Corps Res.”

“Iron Man” Origin Story

Perhaps the finest Calkins and Nowlan geek out comes with “Iron Man,” their remote controlled robot soldier. They devote what would have been a three panel progression to a panoramic illustration of the device’s specs and functionality.

Past Tomorrows: Back to the Buck Rogers Future

The 1969 moonwalk sparked both a wider interest and new respect for the science-fiction genre and tons of reflection on the ways speculative fiction anticipated contemporary tech. References to our realizing a “Buck Rogers” future flooded the media zone, and Chelsea House published in late ’69 one of the earliest oversized reprints of classic comics, The Collected Works of Buck Rogers in the 25th Century, introduced by Ray Bradbury writing about “Buck Rogers in Apollo Year 1.”

I was age 11 at the time, and had my own fleeting dalliance with sci-fi that drew me to this Chelsea volume at the local library and helped start a much deeper, longer love affair with newspaper comic strips. But an unusual source of comics fandom came into my house at the same time – a trade advertisement for high quality paper stock from the Warren Paper company. Some background. My father was a commercial artist with his own small ad agency in Northern New Jersey. We received at the home office a ton of trade magazines and ads. The S.D. Warren Paper Company promotions were far and away the smartest, most alluring trade marketing I have seen, then or since. To demo the print effect of their premium paper stocks, they created these lush, deeply researched pieces of content marketing that dug into topics like magic or the history of the circus, etc. I recently came upon the one Warren promote that remains etched in my memory – the 1970 celebration of how the Buck Rogers strip imagined accurately the gadgetry and transformative technology of the future.

The one-piece fold-out opened first onto that gorgeous splash above, with the classic Dick Calkins portrait of Buck in mid battle. These are the kinds of magnified newspaper comics images that helped the 12-year-old me into a love of the form. The line art of Calkns, Chester Gould, Will Eisner are among the first classic artists to captivate me. The art style of Buck Rogers felt at once primitive and technical. Calkins did not have a strong of perspective or even anatomy. Most of his figure positions look stiff rather than dynamic. And yet he brought to ray guns and flying ships a dreamy precision that made them live, perhaps even more than his humans.

The Warren promo folds out above to a panorama of comparing old Rogers panels to modern innovations like instant cameras, jet packs, surveillance satellites, monorails and more.

This wonderful look back to how the past imagined its future was all in the service of showing off S.D. Warren’s “Lustro Offset Enamel” paper stock, a product name that itself sounded a bit like a cartoon invention. Still, you can’t argue with a content marketing campaign so well done that an 11-year-old remembers it fondly 50 years later.

Just Kids – A Bridge to Peanuts

The suburban kid gang strip Just Kids by August Daniel “Ad” Carter ran 1923-1956, initially as a knock-off of Gene Byrnes’ Reg’lar Fellers. But it evolved into a more contemplative, nuanced projection of adult sensibilities into child characters that anticipated Charles Schulz’s Peanuts. Preceded by earlier iterations, Our Friend Mush, Mush Stebbins, and Just Kids in the teens, it was picked up by Hearst in the 1920s and it remained a bit of a beloved back bencher through much of its run.

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Gould’s Dick Tracy, 1931- 1977

Nearly 25 years ago IDW’s Library of American Comics began reprinting the full run of Chester Gould’s Dick Tracy, starting with the strip’s premiere in late 1931. This week, with the release of Volume 29, the series reached its end, marking Gould’s retirement in 1977. I had been planning to mark this occasion by posting the very first 1931 strips alongside the very last 1977 strips to illustrate the evolution of Gould’s style as well as the decade’s long consistency of his vision. Little did I know that Gould himself would beat me to it. See below.

The first week or so of Tracy locates the origin of Dick’s moral commitment to fighting gangsters in the robbery/murder of Emil Trueheart, father of his new fiancé Tess. Tracy was not a cop by trade, but a young man still finding his way. In the sort of surrealistic moment that would typify Gould’s storytelling and visual style for the next 4 decades, Tracy not only finds his moral mission but becomes a “plainclothes” detective as well as a natural leader for the force within weeks of the strip’s launch. The moment of moral truth is captured in the featured panel at the top of this post.

Between 1931 and 1977 Gould’s style had gove through several evolutionary stages. By 1977, Gould’s ink lines had grown thicker and a bit rounder. His more extensive use of close-ups and medium frames were a begrudging accommodation to the shrinking space allotted to strip artists even by the late 1970s.

Gould invented his hero as “Plainclothes Tracy” in a series of spec strips he sent to legendary publisher Joseph Patterson, who was in the process of building the New York Daily News into a pioneer of tabloid newspapers. Patterson suggested the change of name to the simpler “Dick Tracy” and seemed to understand that Gould’s penchant for violence, grotesque villainy and even sadism mapped well against his vision of the tabloid style. The gorgeously colored Tracy Sunday strip would be the cover wrapper for the Sunday Daily News for decades.

Famous for the brutality of his cartoon vision of crime and punishment, it is revealing that the first panel of the Plainclothes Tracy spec strip is a scene of bondage and torture among thugs.

By the mid 1930s, his signature thick outlines, highly abstracted iconography, extensive use of fields of blacks, and series of bizarre villains were all fully established. The Sunday page below is from 1937 and The Blank adventure.

Dick Tracy holds a special place in my own journey into comic strips. The lush reprint of classic adventures, The Celebrated Cases of Dick Tracy by Bonanza Books in 1970 was one of a trio of reprints that captivated me with the form. It was around that time that I first got hold of Jules Feiffer’s The Great Comic Book Heroes and a Chelsea House oversized reprint of early Buck Rogers strips.

But it was Gould’s starkness in style and story, the extremity of art and character, that pulled me in then and still does decades later. I can think of no other comic strip artist that had such a singular vision. There has always been a peculiar geometry to Gould’s art. His panels alternated between use of deep perspective and no perspective, a weird penchant for flatness and depth. The stances of his characters, especially Tracy and his long inky black columnar legs, was so eccentric and physically improbable. Even though Gould became famous for his love of procedural detail in detection, gadgetry and eventually sci-fi crime-fighting inventions (i.e. the two-way wrist radio), his visual language was minimalist and abstract. His daily strip truly popped from the page of his fellow and able artists because it felt like being dropped into an expressionist daydream.

Gould was as famous for the brutal simplicity of his moral vision as he was for the violence of the action in his strips. The villains were not only surreal grotesques, but they met their end in grisly ways that suggested nature (or God) itself was meting final judgment. The impaling of wartime spy The Brow on an American war memorial flagpole is the best known. But Gould followed a formula with every adventure that moved towards a protracted manhunt and chase of the villain, which usually ended with the rogue’s end often via some strange knot of fate and chance.

Gould himself met a more peaceful end in 1985. The strip’s writer Max Collins and artist (ands former Gould assistant) Dick Locher memorialized him in the same simple, declarative style for which the master himself was known for decades.

Terry and the Psychologists

We revere Milt Caniff’s Terry and the Pirates quite rightfully as the apex of the adventure strips. His evocative use of frame, staging, rhythms, ink and line (or blobs), setting, landscape, story arc – all set new and high standards for comic art in the 1930s and 40s that define the form. But as I read through the strip from its beginning I am struck by the pop psychological dimension of the strip. So much time is spent on characters musing on one another’s motives, gaming one another’s psychology, and especially mapping the contours of ideal manhood and the war of the sexes.

Terry the amateur psychologist – decoding adult relationships and the male ego in the first adventure with eternal Pat Ryan love interest Normandie Drake.

The basic psychological dynamic of Terry and the Pirates is father and son. In most places we are taking the perspective of teen Terry Lee who follows and tries to decipher ersatz dad vagabond Pat Ryan as his model male. In the very first story arch of the daily strip society gal Normandie Drake draws Pat’s eye. Here we get the first of many male/female cat and mouse games between Pat and a love interest. At one point Pat leaves Normandie because he doesn’t feel he could fit into her high society. She tries to retrieve him by falsely charging Pat with forgery. And the game is on.

Terry Lee is in the role of son actively trying to decipher the male role that stand-in father Pat is modeling. Connie is his sounding board, which lets Terry voice his readings of Pat without breaking the fourth wall and talking directly to us. And for all of the terrible stereotyping Connie himself endures at Caniff’s hand, he too engages in the pop psychologizing of men and women that quickly becomes one of the sub-themes of the strip.

For his part, Pat is less often an interpreter of human emotional signals than the classic American stoic, the isolato who spends more time silently staring out windows and having his actions and unspoken gestures read by others.

And Caniff’s world of men and women is one of deception, scheming and misdirection. As Terry understands above, a man or woman’s words or actions often run opposite their real meaning. Pat and romantic interests like Normandie, Burma and the Dragon Lady snub and reject one another regularly as ploys to intrigue and attract the other. Per below, Burma rages at Pat labeling him a coward to successfully challenge their stoic to declare his passion for her.

In a rare moment of vocalized reflection, Pat ponders the motives of Burma and his own worthiness as a suitor.

Pat often takes the paternal role to Terry, filling in the blanks on this great mystery that seems to be woman. Heart-to-hearts abound in this strip. Above Caniff invokes the familiar father/son exchange over “Dad” shaving. Caniff portrays the scheming and counter-scheming between men and women with the pointed curiosity of a boy’s view. The interpersonal plots in TATP take up at least as much panel time as the unfolding adventures as the two conceits of the strip run in parallel. And character introspection plays a large role in the day to day content of the strip. Typically the pulp adventure genre is about action, heroic characters who are fully externalized and use violence to express usually male emotion. In TATP, almost every character is capable of being at turns self-deprecating, introspective, analytical.

For and adventure genre usually focused on externalization, Terry and the Pirates uses character introspection to a remarkable degree. Here, Burma reflects own her own motives.

In putting Caniff’s masterpiece in its context of the 30s and 40s, we would do well to understand this dimension to the strip’s appeal. As pure adventure and graphic storytelling, the strip is unmatched. But Caniff clearly is also exploring with his readers human behavior, psychology, the layers of motive and delusion in human interaction. The basic insight of modern psychology, that humans are not always fully aware of their own motives and that actions are not always clear reflections of thought and feeling, are remarkably featured in this strip. It may be Caniff’s unique blend of external physical action with internal introspection that made the strip so rich and appealing during its very popular run.