Review: Star Wars, The Marvel+TASCHEN Way

Marvel ‘s March 8. 1977 launch of Star Wars, the comic book, was never just another opportunistic hit-movie tie-in. In fact, no one knew then what a pop culture “Force” the franchise would become. The film itself premiered three weeks later, and many were skeptical that audiences would embrace a pulp-style space opera. But a comic book version of his epic property had been in George Lucas’s master plan all along. As Peter Sanderson recounts in his thorough introduction to TASCHEN’s Star Wars Comics Library. Vol. 1. 1977-1979, the director and his publicity man had been pitching the idea as early as 1975. Famously, Stan Lee wouldn’t even take Lucas’s first phone call, and Marvel resisted the project for a while. Ironically, the Star Wars comic series not only proved to be a massive hit once the film opened, but it outsold all other Marvel titles and helped save the struggling company.

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A Hero For His Time: The Rise of Dauntless Durham of the USA

Harry Hershfield’s Dauntless Durham of the U.S.A. only ran for about a year in 1913-14, but it was among the most absurd, bonkers American comic strips in its imaginative extravagance. The basic setup was similar to several send-ups of the familiar 19th century hero/damsel/villain melodrama. Our lovely lady is kidnapped relentlessly by the mustachioed, top-hatted Desperate Desmond and rescued in improbable ways from impossible peril.

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Evil Is As Evil Does: 20 Favorite Comic Strip Villains – Part 1

Villainy is, well, a necessary evil. At least so far as popular adventure is concerned. What is a hero without an antagonist, morality plays without sin? Whether it is the Satan of Genesis or of Milton, the slave-driving Simon Legree of Uncle Tom’s Cabin or Holmes’s worthy nemesis Moriarty, villainy is always a statement about evil itself that is somehow embedded in its time and its creator’s world view. That is what makes baddies so much fun to unravel. Paradise Lost is the original object lesson in our finding evil more intriguing than heroism. But the comic strip had particular roles in the evolution of popular scoundrels. Along with dime novels, pulp magazine fiction and film serials, it was among a cluster of turn-of-the-century mass media that relied on serialized heroes and stories. From these new modes of endless storytelling arose a popular sensation, the recurring villain. Moriarty (Conan Doyle), Fu Manchu (Rohmer), Fantômas (Allain and Souvestre) and a range of black-masked kidnappers of the chronically imperiled silent film heroine Pauline (Perils of Paulin) set the pattern. But the comic strip brought to evildoing its unique aesthetic strengths: believable absurduty, the light tone of caricature, and relentless irony. With some exceptions, this medium made evil unserious, fun, or at least safely farcical.

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They Had Faces Then: Close-Ups, 50s Photo-Realism and the Psychological Turn

Stan Drake, The Heart of Juliet Jones

The turn to photo-realism in the adventure comics after WWII is well-documented and obvious in any review of the major strips. Alex Raymond’s Rip Kirby, Warren Tufts’ Casey Ruggles and Lance, Leonard Starr’s On Stage, Stan Drake’s Heart of Juliet Jones, John Cullen Murphy’s Big Ben Bolt are just some of the clearest examples. The stylistic foundation had already been set in the 1930s, of course by Noel Sickles (Scorchy Smith), Milton Caniff (Terry and the Pirates) and Hal Foster (Prince Valiant). They moved adventure strips away from the more expressionist modes of Gould and Gray, or the cartoonish remnants of Roy Crane (Wash Tubbs and Capt. Easy) or the sketchy illustrator style of a Frank Godwin (Connie). .But it is really in the post-war period that we see a clear ramping up of fine line, visual detailing, naturalist figure modeling and movement, as well as full adoption of cinematic techniques.

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Great Moments: Dick Tracy and The Death of the Brow

The hallmark of Chester Gould’s Dick Tracy is its surreal villains. Flattop, Pruneface, Mole, Mumbles, et. al. But Gould wasn’t satisfied expressing inner evil with outward disfigurement. He also loved to torture and kill them in equally grotesque ways during the prolonged hunt and chase sequences that were central to every Dick Tracy storyline. Gould wanted more than justice against evil. He wanted revenge and sometime literal pounds of flesh.

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Peak Segar: Plunder Island (1934)

The Plunder Island sequence of Thimble Theatre Sundays that ran from December 1933 to July 1934 was E.C. Segar’s signature epic. It concentrated most of this master’s diverse talents and blended the many genres Thimble Theatre traversed into the strips most impressive run. Fabulism, farce, adventure, sentiment, venality, romance, screwball — all and more are here. And along the way, Segar even fleshes out and distinguishes among his key characters.

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Shelf Scan 2024: Can’t-Miss Comic Book Reprints

We go a little off the reservation this time to embrace a few pre-code comic book reprints and underground favorites that have come back into print this year. Classics from Joe Sacco and Richard Corben resurfaced this year to garner new audiences, and Fantagraphics’ ambitious schedule of Atlas Comics reprints took off. And we get to watch the mayor of Duckburg discover his adventurous side.

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