Opper’s Antediluvian Ancestors: The Original Flintstones

This 1903 installment of Frederick Burr Opper’s Our Antediluvian Ancestors bears an eerie resemblance to Hanna-Barbera’s 60’s cartoon sit-com The Flintstones. From the Stone Age name play to the pet dinos to the rock-wheeled auto, it almost feels like source material. The anachronistic approach to the ancients took fuller form in Alley Oop in the 19300s and then again in B.C.

Opper was best known of course for the hapless hobo Happy Hooligan strip and the maddeningly polite duo of Alphonse and Gaston. But in this series we see his affection for the small comic details. Dig that crank and belt mechanism for the Antedeluvians’ car. Apparently, brakes had not been invented yet. Catch the blacksmith shoe-ing the mastodon. And of course there is Opper’s mastery of mayhem. Part of Opper’s physical comedy comes in his telegraphing the disaster unfolding yet still surprising us with unexpected twists. He was helping to invent some of the basic grammar of comic strip slapstick as well as the art of comic timing between panels. I think Opper doesn’t get the credit he deserves for refining some of the physics of early cartoon comedy. He represented frenetic action, cause and effect, and the slow motion effect to establish what made the funnies funny.

Find a deeper dive into Opper’s visual poetry in this earlier post.

Our Antediluvian Ancestors started in Hearst papers in 1901 and ran for several years. While not as popular as some of his other longer running work, this series was reprinted at the time.

Serious Fantasy: Nell Brinkley’s Flapper Feminism

A wildly successful woman in the man’s world of cartooning, Nell Brinkley (1886-1944) was intent on letting her comics page heroines have it all. Fantasy was the passport Brinkley used to ferret her characters and readers from the domesticity most experienced to a world of self-expression, assertiveness, fame and professional success. I have written a bit about Brinkley in an earlier review of Trina Robbins’ superb Flapper Queens, and I am in the middle of writing an extended essay on her under-appreciated importance to comics history. But here is a compact example of the wonderful extravagance of her romantic fantasies and the ways she channeled for women a growing frustration with the social roles available to them in 1920s America.

Dimples’ Day Dreams from 1928 came late in the series of graphic short stories Brinkley drew through much of the 1920s, each of which would run for a dozen or so weekly episodes. In Dimples, Brinkley underscores a theme present in most of her work, modern women breaking out of the domestic sphere into adventure, professional competence, intrigue, fame. Romantic engagement and marriage often served as the end point of these series, but not the substance of most episodes. In fact, by the time we get to 1928, Brinkley’s Dimples premise is the tension between social expectations of women, Dimples’ boyfriend begging her to marry, and dreaming of bigger, more satisfying lives.

“Be Pretty Mrs. Jones” urges Dimples “droning” boyfriend. Broken down here into its rough panel structure, this episode embodies Brinkley’s use of feminine escapist fantasy as a motif. And the sheer extravagance of that fantasy is such a delicious part of Brinkley’s work. Dimples isn’t just a celebrated film star in this day dream, but her erotic power threatens to “burn the fuses.” The thrill of Brinkley’s work is its excess. There is the excess of line work and detail. There is the material excess of her heroes’ embrace of Gatsby-era materialism, high fashion, eroticism. It is all there and all over the top.

Compared to just about anyone else working in the Sunday comics pages of the 1920s, Brinkley extended the form into a unique kind of visual storytelling. Her “panels” are aimed less at advancing a linear story than hitting different emotional notes to flesh out a central fantasy. Most of her Sunday strip culminate in an emotional climax rather than a gag or story resolution in an oversized splash image. Compare this progression to that other great comics master of fantasy, Winsor McCay (Little Nemo in Slumberland and Dream of the Rarebit Fiend0. McCay’s fantasies end in a final panel where his protagonist wakes from the dream. Brinkley end with the fantasy at its peak.

Nell Brinkley is not only an undervalued pioneer of American comics, but she is an important figure in understanding the complex history of American women in the last century. On a weekly basis she was engaging her audience’s discontent with the social roles available to them and fantasizing a broader range of options. That she had to use extravagant fantasy and daydreaming to get there only underscored the constraints her admiring audience experienced and felt.

Nemo in Dystopia Land: The Man Who Owned Mars (1910)

Between April 24 and Aug 23 1910 Winsor McCay sent Nemo and Flip to Mars, making for one of the longest and most politically pointed of the Slumberland adventures. Mars was a dystopian vision of cement canyons of urban overgrowth, faceless workers rushing to their jobs in stifling clots of bodies or scooting around the unappealing cityscape in spherical flying cars. Running this overbearing urban machine is a capitalist nightmare in which everything, from air to words, come at a cost. “Abandon Hope All Ye Who Try to Enter Here Without the Price” reads an archway to the city.

Mars and even its most basic elements were under the sole proprietorship of one B. Gosh and Co. He owned and resold the basic elements of discourse and survival. Clearly a satirical mash-up of the Gilded Age monopolist and corrupt political boss, “He does certainly love money,” Nemo says. And clearly McCay, after all a newspaperman and political cartoonist, is building a critique of emerging consumerism, a growing class divide, and exploited labor in crafting B. Gosh and Co.’s Martian realm. Because words are literally for sale, we are told, “You see only people who have money can talk. Unless you buy them you cannot use them.”

McCay’s dystopia takes to satiric excess the key trends of early 20th Century America, consumer capitalism, monopoly and centralized control and urban scale. While he did thousands of pointed editorial cartoons in other pages of the newspaper, the Mars episode is one of the few instances where you catch the artist making an extended satiric vision of America’s turn-of the-century “progress” in his otherwise fantastic Little Nemo opus.

But here, McCay deploys his artistic genius to illustrating the sense of suffocation, anonymity, despair of among a people oppressed rather than liberated by modern “progress.” The caverns of Mars skyscrapers are so tall that sunlight needs to be shipped in. Workers are punished for trying to get to genuine sunlight and not allowed to cheer during sporting events. B. Gosh himself is a robber baron in the classic mold. We rarely see Gosh himself during these months on Mars. We see the dystopia narrated through his assistant, with Gosh himself occasionally barking in commands. When rebellious pirates kidnap Nemo, Gosh defeats and captures them. But Gosh’s assistant admits the boss will most likely turn the rebel chief into a personal advisor. “Old Gosh is a robber himself or he’d not own everything,” his assistant tells Nemo. 

This is a remarkably insightful episode in McCay’s Nemo run, and it reminds us how this milestone of wild fantasy and surrealism got much of its impact from the way McCay manipulated and exagerrated the experience of a rapidly changing 20th Century America. The Progressive Era was one in which Americans were imagining both light and dark results from “progress.” One of the best selling novels of the late 19th Century had been Edward Bellamy’s Looking Backward, which imagined a utopian socialist future. But just prior to McCay’s Mars sojourn, we saw a number of dystopian rejoinders. authors like Jack London (The Iron Heel, 1907) and Hugh Benson (Lord of the World, 1908) as well as E.M. Forster (The Machine Stops, 1909). They warned of a future where aggregated power corrupted governments and corporations and technology created alienation. The Marie episode of Little Nemo in Slumberland not only fits within this dystopian mode but enhances it in ways only the comic arts can. McCay visualizes the anonymity and dehumanization of the crowd just as effectively as other comics artists of the day were trying to humanize the urban “masses.”

Perhaps I become tiresome, but one of the themes of this blog and my take on the cultural history of the comic strips is that this medium brought to a rapidly changing 20th Century America unique perspectives on the experience of social change. The best and most popular of these artists were in conversation both with their readers and with their times in ways that were unavailable to the other great mass media of radio, film and TV.

The entire run of Nemo on Mars is reprinted below. Pardon any long load times but I wanted to preserve the resolution so readers could zoom for detail.

Between April 24 and Aug 23 1910 Winsor McCay sent Nemo and Flip to Mars, making for one of the longest and most politically pointed of the Slumberland adventures. Mars was a dystopian vision of cement canyons of urban overgrowth, faceless workers scurrying to work or scooting around the unappealing cityscape in spherical flying cars. This is McCay’s consumer dystopia. “Abandon Hope All Ye Who Try to Enter Here Without the Price” reads an archway to the city.

Mars and even its most basic elements were under the sole proprietorship of one B. Gosh and Co. He owned and resold the air and even the words. Clearly a send-up of the turn of the century monopolist, “He does certainly love money,” Nemo says. And clearly McCay has emerging consumerism, a growing class divide, and exploited labor in mind in B. Gosh and Co.’s Martian realm. Because words are literally for sale, they are told, “You see only people who have money can talk. Unless you buy them you cannot use them.”

McCay’s dystopia brings emergent consumerism, monopoly control and urbanism to satiric excess, one of the few instances when you catch the artist making an extended satiric vision of America’s turn-of the-century “progress.” The caverns of Mars skyscrapers are so tall that sunlight needs to be shipped in. Workers are punished for trying to get to genuine sunlight and not allowed to cheer during sporting events. B. Gosh himself is a robber baron in the classic mold. We rarely see Gosh himself during these months on Mars. We see the dystopia narrated through his assistant, with Gosh himself occasionally barking in commands. When rebellious pirates kidnap Nemo, Gosh defats and captures them. But Gosh’s assistant admits the boss will most likely turn the rebel chief into a personal advisor. “Old Gosh is a robber himself or he’d not own everything,” his assistant tells Nemo. 

Howwwwl!: During WWII, G.I. Wolf Was On The Prowl

During WWII the country mobilized for a two-front war on every level, including cartooning. Bill Mauldin’s Willie and Joe, Milt Caniff’s Male Call, Sgt. George Baker’s Sad Sack are among the best known strips created for the troops, and many of them enjoyed a greater latitude than newspaper counterparts in their use of language, sexual references, and sheer cheesecake. Less well-known and remembered is Leonard Sansone’s girl-chasing, cat-calling, kiss-stealing “G.I. Wolf”. Also known as “The Wolf” and “Private Wolf,” this one-panel comic featured a GI depicted with a wolf’s head and insatiable, predatory libido. It was a big hit among the troops in its 1942-1945 run, landed Sansone a profile in Life magazine in ’44 and a book reprint “The Wolf” in 1945 with an introduction from the king of male adventure strips Milt Caniff.

G.I Wolf’s humor was based less on hilarity than familiarity. The character was instantly recognizable to most of the late adolescents we sent to war as the embodiment of their inevitable frustrated sexuality. And he is the one lad in the unit most vocal about it. But while the GI Wolf strip is not especially funny, not to mention hopelessly sexist in retrospect, it remains noteworthy. Most of all, it takes horniness itself as its subject. While other strips for the troops, like Caniff’s, ladled on the legs and double entendre for its more adult and lonely male audience, GI Wolf was more direct. Men without women is an inevitable trope of army tales, but it is usually engaged obliquely. Bob Hope shows always featured the latest Hollywood starlets. Airmen painted cheesecake images on their planes’ nosecones. And the marauding of soldiers and sailors on leave was the stuff of lore. But Sansone puts horniness front and center in GI Wolf. He not only personifies the theme with a fantastic wolf-headed character but makes his sex drive the persistent punch-line. And Sansone pushes the theme in fantastic directions. My favorite is the cow talking back to Wolf as he manhandles her udders.

But most often, GI Wolf is recognition humor aimed at enlisted men’s common experiences. Buddies set each other up with disappointing blind dates. Wolf projects his sexuality onto everything, from potatoes he is peeling to cows he is milking to fish swimming off a dock. And so the relentlessness of GI Wolf’s horniness is the real butt of the joke here. His predatory and politically incorrect antics may be familiar but they are not seen here as heroic. Far from it. His fellow soldiers complain about his unproductive fantasizing, even intimate that he may be jerking off too much. His skirt chasing rarely ends in conquest. And most often the damsels he chases hit back…effectively.

Which is not to say Sansone’s GI Wolf was a feminist treat. Slinking away from unattractive dates is a frequent trope of the series. And the entire cat-calling ritual is presented as a mutually agreed upon game between the sexes. In fact in a stupendously dated introduction to the 1945 reprint, Caniff says as much. “No matter how smoothly she tossed her head, I have yet to see a woman who did not betray the secretly pleased expression around the eyes when whistled at or wolf-called by a man or men in uniform,” Caniff writes. Yeesh!

Sgt. Sansone was a member of the Camp Newspaper Service, and GI Wolf ran in the Stars and Stripes newspaper and Yank magazine the armed forces produced for the troops. He was born in Norwood, MA in 1917 and moved to New York City before the war to pursue a freelance art career for advertisers and the early comic book market. After the war, Sanone moved to Miami and developed the Willie newspaper strip. He died in an auto accident in 1963 at the young age of 46.

Notable Books: The Flapper Queens: Women Cartoonists in the Jazz Age

Trina Robbins is an under appreciated national treasure, alas, for some of the same reasons the cartoonists she presents here have been overlooked by too many comics histories. For the most part, cartooning was a man’s game in the 20th Century, and so has been the writing of its history. Except for Trina. Robbins was among the only female artists in an underground comics movement famous for its misogynist art. Her Pretty in Ink history of women in the field remains the major work, because she has waged a lonely battle for including this talented minority of comic artists.

But Pretty in Ink had to cover so much ground, we didn’t get to dwell deeply into any artist or group. With The Flapper Queens: Women Cartoonists in the Jazz Age, however, she gets the chance to reprint satisfying helpings of Nell Brinkley (fully 50 pages!), Eleanor Schorer, Edith Stevens, Ethel Hays, Fay King and Virginia Huget. Since this is more a history in reprints than a history with reprints, Robbins shows more than tells. But she shows so much about how these women helped define the post-WWI era, or at least mass media’s aspirational version of it. Their focus on social interactions and fashion come through as expressions of feminine power and personality.

With a third of the book devoted to Brinkley, we get to see the most famous of female cartoonists evolve beyond the Gibson style into an Art Nouveaux and then Deco fine line work and precision. Robbins bookends the book with Brinkley’s changing views of American women, the artist’s criticisms of the very flighty flapper she celebrated in the 20s, and the active, engaged professional women she depicted in the 1930s.

But along the way, Robbins gives us revealing samples across the careers of many women who continue to be overlooked by conventional comics histories. Edith Stevens’ Us Girls series blended fashion, biting wit and social observation in a series that was pithier and more insightful than many of the observational strips we continue to reprint elsewhere.

Robbins also focuses in on Ethel Hays, who channeled both Brinkley and John Held to chronicle the 20s and 30s in striking full page, richly colored Sundays that overwhelm the eye with color, a great sense of body angles and attitude. Like many of women in this book, she found creative ways to weave fashion styles, romantic advice, social commentary and a bit of cheesecake.

Hays’s “We Moderns” piece at the top of this entry is a great example of the creative richness and thoughtfulness we miss when, like their editors at the time, we consign women cartoonists of the day to the “fashion” artists bucket. Indeed, Hays, Brinkley and Huget not only paid attention to clothing, hair and even body styles, but they wove these concerns in with larger social, personal and aesthetic ideas. In “We Moderns” Hays actually brings these threads together in a startling visual think piece. She links the “angles” of modern fashion with architecture, clothing, dance, personal politics and even her own Deco-infused art style. Nell Brinkley was adept at using her characters’ clothing as instruments of drama, personality, reaction. They exploded from the page as effectively as her signature facial expressions – signals of inner-feeling. These artists didn’t just depict the visual styles and fashions of the inter-war years. They showed a rare understanding of why they mattered.

Fay King was perhaps the most socially engaged of the group, and her strips highlighted trends like women becoming more involved newspaper readers. Meanwhile Virginia Huget bridged the 20s and 30s with aspirational tableaux that romanticized college life and affluence. I also appreciated the inclusion of the wonderful Annabelle strips by Dorothy Urfer. This is a visually rich and wry look at sexual politics. It left me wanting mor.

And the reproduction/resotration work in Flapper Queens is superb, bringing forward the rich color and detail that made these images so absorbing in their time. Comics historians love to gush over the ways in which McCay, Feininger, King and the usual suspects among the kings of comics made innovative use of the full Sunday page, especially in the first decade of comic strip history. But the oversized, beautifully colored reproductions in this book show how artists like Brinkley, Hays and Huget especially burst from the Sundays of the 20s and 30s with dazzling uses of layout, splash images and narrative progression that rival and exceed many of their male peers.

Which brings me to the historical importance of Robbins’s Flapper Queens. Reviving these artists truly expands our understanding of comics history and especially the ways in which these very talented artists and social observers related to the surrounding culture between the World Wars. To overlook them is to miss some of the most striking art the comics were producing during this era. More to the point, these artists had a wry, sly and nuanced take on the politics of domestic relations. This book shouldn’t just “fill a gap” in comics history. It should make us broaden and reconsider the cultural work the comics were doing in American minds in the last century.

This is hands down my pick as the one indispensable addition to comic strip history in the last year.

Notable Books: Little Debbie and the Second Coming of Elmo

One of the wildest comic strip excavations of the last few years is Frank M. Young’s project to resurface Cecil Jensen’s wildly imaginative, dark satire of the late 1940s, Elmo. Jensen was principally B-list editorial cartoonist for the Chicago Daily News during much of the 1930s through 1960s. But his truly bizarre Elmo, launched after WWII, crafted a hapless Li’l Abner-like rube facing the crazy excesses of modern culture of corporatism, advertising and consumerism. The strip proved too strange for many readers and newspapers, as Young chronicled in his excellent 2019 volume Elmo: An American Experiment, which we cited as a notable book that year.

The Elmo saga gets only stranger in Young’s follow up book, Little Debbie and the Second Coming of Elmo: Daily Comic Strips, August 1960-September 1961. It turns out that by 1949 Elmo had been fully kidnapped by the diminutive, precocious Little Debbie Jensen had introduced as an ancillary character a couple of years before. Readers and editors preferred Debbie’s more conventional kid antics, even if laced occasionally with Jensen’s arch humor and surreal situations. For a decade, Elmo disappeared from the strip and the renamed Little Debbie stripped chugged along unevenly and with an unremarkable following. But as Jensen started thinking about retirement, and the strip’s syndication flagged, he took an unprecedented move – reintroducing a forgotten character, Elmo, for a final madcap flurry.

Things get marvelously bonkers in the strip’s last gasp. Elmo engages with corporate inanities, survives an assassination attempt as well as a suicide attempt (jumping from a first floor window). We get an authoritarian snowman, a talking robot, and final extended parody of Schulz’s Peanuts. Jensen’s sense of humor is not uproarious, pointed, screwball or even deeply satiric. It is just relentlessly offbeat and odd.

In reprinting and chronicling these bizarre episodes of Elmo in Debbie-land, Young is a critic not a cheerleader. In a deft and insightful long intro, he recognizes the unevenness of Jensen’s work and the true inscrutability of his imagination. But as he notes throughout this project, Cecil Jensens left us with one of those rare instances where the otherwise buttoned-down mass medium of 50s comic strips produced a true rara avis.

Notable Books: The Black Pioneers

Invisible Men: The Trailblazing Black Artists of the Comic Book

This well produced overview of over a dozen pioneering Black comics artists surfaces a hidden history that is eye-opening on so many levels. Many of these artists were well-known within their own communities and Black newspapers in many of the major cities across the US but “invisible” to the larger world of comics readers. Mainstream comics history often highlights Matt Baker who developed sexy heroines like Phantom Lady and Flamingo and is well represented here. But author Ken Quattro does an excellent job taking a biographical approach that digs into Adolph Barreaux (Sally the Sleuth), Elmer Stoner ( Phantasmo), John Paul Jackson (Tisha Minga and Bungleton Green), the collaborations of Elton Flay Fax and George Dewey Lipscomb, Alvin Hollingsworth’s horror comics, and a dozen more that differentiates the styles, personalities and career paths of an incredibly diverse group of artists.

Invisible Men tends to focus on these artists’ eventual contributions to the mainstream comic book field, and so each biographical section usually ends with a full story, full color reprint. Ironically, this work often represents the least expressive and talented examples of what many of these artists had to offer. Their careers generally were more interesting outside of a comic book industry that paid poorly and demanded little. In fact, as Quattro himself recognizes, unlike most early comic book artists, almost all of the Black artists he explores were formally trained fine artists who took on this work just for the money.

In each of these biographies I found their supporting and prior careers much more interesting, as does the author. Quattro cautions that he is not a formal historian, but he ably sketches in a blind spot for comic strip history – the Black newspaper, as well as the vagaries of freelancing for early comic book and pulp magazine companies and how it allowed many of these “invisible men” sustained careers. In taking a biographical approach to this cast, Quattro defies generalization about these artists’ perspectives and backgrounds. We enter a range of highly individual contexts, especially Black middle-class enclaves in cities like Oberlin, Charleston, Baltimore and more. We get glimpses of how Black newspapers, communities, artist groups lent support and connections for many of these men as they cobbled together artistic careers that moved across Black newspaper comics and editorial, community pamphlets, posters and fine art exhibits in addition to the burgeoning comic book industry.

Valuable as Invisible Men may be, it begs for more…more history of Black artist communities, of the Black newspapers that nurtured so much talent, of artists that fall outside of Quattro’s comic book lens. We need at long last a modern report in of strips like Bungleton Green, the syndicates that distributed Black comics artists, an entire history of editorial cartoons that took a decidedly different take on current events.